An effect file is made up of Segments. A segment can be one of the following: Sprite, Oriented Sprite, Model, Line, Linked Line, Decal, Electricity, Sound, Light, Debris, Effect, Vision Effect and Delay.

Segments can be hidden by removing the check to the left of their name in the segment list. This does not remove the segment from an effect, but will hide it temporarily while you are working on the effect. This is useful while working on a specific segment of an effect.

Fx segment order is important: Fx segments at the top of the list will be last in the Z-Order. This means to have your sparks segments sort on top of your smoke, adjust your smoke segment layer to be above your sparks segment layer. This can be done by selecting segments and hitting CTRL + ] to move a segment forward, and CTRL + [ to move a segment backwards.

Segment Types


Sprite

Oriented Sprite

Model

Line

Linked Line

Decal

Electricity

Sound

Light

Debris

Effect

Vision Effect

Delay

Basic FX file structure (last edited 2005-11-04 00:31:34 by MattVainio)