The color tab adjusts color over the lifetime of a particle.
Start – Min/Max
- This is where the start color of a particle is set. For additive blending particles, remember that color value affects their transparency.
Example: To transition an additive sprite from full add to not visible, choose a start color of white, and an end color of black.
End – Min/Max
- This is where the end color of a particle is set.
Envelope
Here an envelope can be applied to the color transition. Please see Notes about Envelopes/Tables for more detailed information.